Flexible Prims and Lights?

Flexible Prims and light are introduced in Second Life

As most of you know by now there was an update that added couple of neat features to second life. Now prims can have a flexible path so it can bend with the wind and have other characteristics. You can also have prims that give off light. I tried some playing around with these new stuff but don’t fully understand everything about it. I think both of this stuff is client based. You can link up flex prims to one solid prim but can’t have a prim at the end of a flexible prim. I had the idea of linking up a balloon to a flexible prim but couldn’t do it.

Second Life new feature flexible prims for a hat

I attended a class at Teazers Isle on how to do a dr. seuss type of hat that using a flex prim. The hat sways when I walk around and it looks quite funny. That was the first object I made with flex prims but wanted to create something by myself and play with the settings a bit.

My scarf in Second Life using flexible prims and lightUsing flexible prims for a scarf I made in Second Life

So I figured out how to make a scarf which moves with the wind and when I move around. I don’t think it looks that great or sways correctly but for my first clothing type thing it’s ok for me. I also tried using the light feature on my scarf so I can see everything around me when it turns dark. The lighting is very easy to understand. Intensity for how bright the light will be. Pick a color for the light to show and the radius it will expand to. I am not too sure what the fallout option means so if someone can explain them or any of the options in the flex it would be very helpful! One thing I noticed is when I sit down my flexible scarf wants to go up sometimes. I’ll have to try some stuff to figure why it does that later.

I found a video that Tao Takashi did for his blog/vlog. Episode 2 shows off the flexible prims and lights in the preview grid before the update was done. He also has a new video of how the lights look inside the main grid after the update at his main page.

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